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Advanced [show]


Traki Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His right hand appears badly burned and disfigured. His auburn hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Traki Lathalas, Male Half-Elf Ranger 4
Medium (5'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Ignan, Terran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Ozyman Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. His hair is chestnut, silky, and of moderate length. His eyes are hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: Ozyman hails from a village terrorized by dire rats. Through the years after Ozyman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ozyman's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ozyman and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Ozyman Underfoot, Male Halfling Sorcerer 11
Small (3'4") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 29 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 3100 gp. Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a pastel costume with the symbols of his god on his torso. He has a hunchback. His red hair is drawn into a tight pony tail with a card scrunchie. He has a dull look in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: From birth he was tutored by a cruel and relentless mentor. His druidic abilities were realized during a raid on his village. Some 7 years later his spouse died after the birth of his son. Heartbroken, Crampernap never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: In love, Mentor. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Crampernap Oomtrowl, Male Gnome Druid 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Zunn Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is greasy and uncared for. His eyes are hazel and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: Zunn was raised in a hard working conservative environment. He worked as a nervous Banker and found it very stressful. He has drifted from career to career and currently works as a Banker.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Job. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Zunn Ogden, Male Half-Orc Commoner 4
Medium (5'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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