Anselm Harper, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a black and red handkerchief worn on his left side. His hair is cut close to his head. He has gleaming, smiling violet eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Anselm's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive, Disease. Bonds: Rich, Criminal record. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Auran, Aquan, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 100000 cp. Rich purple corundum (1500 gp). Golden yellow topaz (1300 gp). Tourmaline (120 gp). Jade (120 gp). Bloodstone (70 gp). Rich purple corundum (1500 gp). 1 Minor magic item. 1 Minor magic item.
Ortegar Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a weathered and beat up set of banded mail beneath an oversized tan coat, marred by sweets. His hair is chestnut and very short. His amber eyes dart from person to person to random spaces in the air.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Criminal record. Occupation: Dyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 17 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 18 (+4) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 290 gp. 1 Half-Plate.
Nordak Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of ceremonial daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly, Insane. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 82 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1200 gp. Red-brown spinel (90 gp). Obsidian (8 gp). Freshwater pearl (8 gp). Eye agate (8 gp). Iolite (40 gp). Red garnet (90 gp).
Alberich Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his chestnut hair down. His gray eyes peer out from beneath his small brown hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Alberich was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Stylist like his father before him.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Flaws: Shy. Bonds: Job, Adventurer. Occupation: Stylist
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 200 sp.
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