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NPC Generator

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Advanced [show]


Aldous Kirby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a violet suit, yellow shirt, and white tie. His chestnut hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast island. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's mother didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Aldous Kirby, Male Human Ranger 8
Medium (6'5") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Moss agate (8 gp). Zircon (30 gp). Star rose quartz (30 gp). Coral (100 gp). Amethyst (100 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burgell Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear yellow clothing when he does not wear armor. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: Burgell was born the youngest of three triplets. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and doesn't want to be a brewer and was forced into it by his family

Ideals: Joker, Artistic, Philantrophist. Flaws: Impulsive. Bonds: Family. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Burgell Miggledy, Male Gnome Fighter 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mordai Strength, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his brown hair down. His silver eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 6 years old his parents immigrated from the west. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Justice. Bonds: Adventurer, Attractive, Immigrant. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Mordai Strength, Male Tiefling Paladin 12
Medium (6'5") Tiefling, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 81 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 13 (+1)18 (+4)
Skills Insight +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 3000 gp. Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Great Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his orange fur to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Great grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Family. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Great Peak, Male Tabaxi Warrior 9
Medium (6'1") Tabaxi, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5

Possessions: 800 gp. Deep blue spinel (300 gp). Moss agate (12 gp). Golden yellow topaz (300 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs

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