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NPC Generator

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Advanced [show]


Dean Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. His hair, while still mostly blonde, has prominent grey streaks. He has blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Dean hails from a village terrorized by gnolls. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life; and several ex partners dislike his way of doing things and want revenge

Flaws: Secretive, Depressed. Bonds: Adventurer, Enemies, In love. Occupation: Courier

Voice: Soft and melodious

Attributes [hide]

Dean Stanley, Male Human Expert 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Trail Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His yellow fur is lengthy. His thin eyebrows rest above his beady hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trail was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Cook and was forced into it by his family; and an old rival family wants him found

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Poor, Military, Family. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Trail Grass, Male Tabaxi Fighter 12
Medium (6'10") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 81 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Athletics +6, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6

Possessions: 400 pp. Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a green Stetson hat and green clothes. His hair, while still mostly chestnut, has prominent grey streaks. He has hazel eyes and a green hat with a black feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Doctor.

Motivation: To get a good night's sleep; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Persistence. Flaws: Insomniac. Bonds: Military, Job. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Himo Sylvaranth, Male Elf Aristocrat 13
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 62 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. Black pearl (1000 gp). Carnelian (80 gp). Alexandrite (1000 gp).


Social Check DCs


Quarion Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He has no hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Shy. Bonds: Adventurer, Military, Nature. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Quarion Samuel, Male Half-Elf Adept 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)18 (+4)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 60 pp. Lapis lazuli (9 gp).


Social Check DCs

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