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NPC Generator

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Advanced [show]


Carrie Watson, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Map Maker. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is styled in orderly dreadlocks. His eyes are violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To be a Spy again; and further expansion of business

Ideals: Disciplined, Pacifist. Flaws: Insane. Bonds: Job, Slave. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Carrie Watson, Male Half-Elf Paladin 15
Medium (5'6") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 108 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +6, History +7
Senses Passive Perception 11
Languages Common, Elven, Giant, Infernal
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 1100 pp. Carved bone or ivory statuette (90 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (300 gp). Solid gold idol (1000 gp). Old masterpiece painting (1000 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (90 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Old masterpiece painting (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. He has a very tight haircut. His violet eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Lamia in disguise. Darrow liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's looking for his big break

Flaws: Ugly. Bonds: Job, Adventurer, Nature, Rich. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Darrow Underfoot, Male Halfling Barbarian 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 77 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +7, Arcana +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6

Possessions: 60000 cp. 1 Masterwork Thieves’ tools. 1 Magnifying glass.


Social Check DCs


Aramil Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He dresses in green turtlenecks beneath a brown coat with black slacks. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he wants to get laid

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Has a crush, Job. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Aramil Erenaeth, Male Elf Druid 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)15 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Halfling, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Zircon (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morgran Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Dyer, and sports empty pouches on his belt. His wide-brimmed hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the west, but his parents moved at a very young age to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a dyer and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Military, Family. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Morgran Deepdelver, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4

Possessions: 380 gp. 1 Masterwork Light steel shield.


Social Check DCs

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