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NPC Generator

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Lvl.
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Advanced [show]


Lamlis Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. His black hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Lamlis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has a small toy that he constantly fidgets with.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Immigrant, Mentor. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Lamlis Floshem, Male Elf Expert 9
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 27 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +5

Possessions: 1400 gp. Eye agate (8 gp).


Social Check DCs


Gilbert Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this northern man is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His green eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Athletic, Joker. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Gilbert Blum, Male Half-Elf Cleric 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His skin is also unnaturally pale. His red hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Gerald studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Gerald Eathalena, Male Half-Elf Commoner 4
Medium (5'11") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)12 (+1) 16 (+3)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Red-brown spinel (70 gp). Rock crystal (70 gp). Blue quartz (4 gp). 1 Minor magic item.


Social Check DCs


Wymar Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright white suits and hats. He has styled his white hair well, parting it to the right. His eyes, though not visible through his cowl, are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was granted druidic powers by his dying brother.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Nature, Criminal record. Occupation: Adventurer

Voice: Spits and sputters

Attributes [hide]

Wymar Mancilla, Male Half-Elf Warlock 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 80 pp.


Social Check DCs

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