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NPC Generator

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Advanced [show]


Valorean Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is typically in his Spice Merchant uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His crest is cut close to his head. His eyes are gold and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: Sold as a small child to a slaver, Valorean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to clean up the streets

Flaws: Ugly, Hedonist. Bonds: Job, Guardian, Mentor. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Valorean Kimbatuul, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1300 gp. Pink pearl (120 gp). Amber (120 gp). Golden pearl (120 gp). Red-brown spinel (120 gp). Amethyst (120 gp).


Social Check DCs


Gimble Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan armored body suit, with a simple black line shooting up and back down. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Gimble took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Gnomish compassion.

Ideals: Disciplined, Artistic, Gifted. Bonds: Attractive. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Gimble Nucklestamp, Male Gnome Wizard 2
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 250 gp.


Social Check DCs


Grom Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a simple green robe with black stripes complete with hood. He has a hunchback. He is bald on top and has large red tufts of hair around his ears. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Grom grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Grom grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Grom. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Impulsive. Bonds: Criminal record, Adventurer, Debt. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Grom Brixton, Male Half-Orc Bard 7
Medium (6'7") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 13 (+1)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 800 gp. Golden yellow topaz (200 gp). Chrysoberyl (160 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of women and trembles around them

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He became a Assassin soon after.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Disciplined, Impeccable. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Beloril Foamtankard, Male Dwarf Adept 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 20 (+5)17 (+3) 16 (+3)13 (+1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Celestial, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 100 gp. 2 Antitoxin.


Social Check DCs

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