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NPC Generator

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Advanced [show]


Roge Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His hair is always cut to a buzz. His eyes are gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Roge would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Roge Brushgather, Male Halfling Wizard 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Halfling, Gnome, Giant, Infernal
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varg Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of the four houses of cards around his neck, and a sai on his belt. His chestnut hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: His father raised him in a mountain cabin. He has had some formal singing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Fighting, Joker, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Mayor

Voice: High pitched and raspy

Attributes [hide]

Varg Altham, Male Half-Orc Paladin 2
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)7 (-2) 14 (+2)10 (+0)
Skills Religion +0, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 330 gp.


Social Check DCs


Nadarr Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears a Stetson hat to cover his moderate length copper crest. His ears are large.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nadarr took refuge in the ruined castle and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Nature. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Nadarr Skaarzborroosh, Male Dragonborn Commoner 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Insight +4, Nature +6
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Auran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Uthûg Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. He wears a deerstalker hat to cover his moderate length chestnut hair. He has amber eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Uthûg is combative with any and all who dare try his patience in the slightest.

History: The child of southern immigrants he idolized his father. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor.

Ideals: Justice. Bonds: Poor, Job, Immigrant, Criminal record. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Uthûg Pinkerton, Male Half-Orc Druid 1
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp.


Social Check DCs

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