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NPC Generator

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Advanced [show]


Ildrex Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has moderate length black crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He has always had a great fascination with Dragonborn culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich eastern family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: Doesn't want to be a Architect and was forced into it by his family.

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Rich, Family. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ildrex Pyraxtallinost, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1700 gp.


Social Check DCs


Roondar Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long blonde beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Roondar was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Logical. Flaws: Insomniac. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Roondar Loofollue, Male Gnome Commoner 5
Small (3'7") Gnome, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Old masterpiece painting (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Quick Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears professional attire. His fur is cinnamon and very short. His otherwise smooth face is marked with small tiny scars.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He became a Gardener soon after.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Quick Candle, Male Tabaxi Fighter 2
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 320 gp.


Social Check DCs


Krimmon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair, when down, is lengthy. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the east. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Flaws: Insomniac, Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Krimmon Warmwater, Male Halfling Sorcerer 3
Small (3'4") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Brown-green garnet (110 gp).


Social Check DCs

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