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NPC Generator

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Advanced [show]


Moon Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and white handkerchief worn on his left side. His cinnamon fur is knotted and matted. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Flaws: Forgetful, Insomniac. Bonds: Nature, Criminal record. Occupation: Masseuse

Voice: Timid voice

Attributes [hide]

Moon Thunder, Male Tabaxi Fighter 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 16 (+3)17 (+3)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Immeral Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He carries a battered hand crossbow and tarnished crossbow as well. His blonde hair is matted, messy, and big. He has brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: When he was but 3 years old his parents immigrated from the north. Through the years after Immeral was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Immeral's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Immeral Yaeldrin, Male Half-Elf Fighter 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gunter Winchester, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a violet suit, red shirt, and white tie. He wears his hair in dreadlocks. His green eyes have a joyful gleam in them most of the time.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush, Adventurer. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Gunter Winchester, Male Human Adept 11
Medium (6'4") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)18 (+4) 11 (+0)14 (+2)
Skills Insight +4, Nature +8
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Abyssal, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 500 gp. Jet (50 gp). Eye agate (5 gp). White pearl (50 gp). White pearl (50 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odorr Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Mayor does. His long chestnut hair reaches down to his waist. His eyes are gray and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He then took over the family business and is one of the better Mayor for hire.

Motivation: To be a Tanner again.

Ideals: Athletic, Philantrophist, Logical, Gifted. Bonds: Job. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Odorr Gracey, Male Half-Orc Fighter 1
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 16 (+3)8 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Red-brown spinel (150 gp).


Social Check DCs

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