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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Simon Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue costume with the symbols of luck on his torso. He has no hair. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Simon Teinithra, Male Half-Elf Monk 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp.


Social Check DCs


Anthony Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his red hair in a pixie cut. His eyes are a pleasant amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anthony's mother didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Mentor. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Anthony Mitchell, Male Human Paladin 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills History +5, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Alexandrite (600 gp). Star ruby (1600 gp). 1 Minor magic item.


Social Check DCs


Gildmak Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears his blonde hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Gildmak was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Religious. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Gildmak Elderberry, Male Halfling Aristocrat 3
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gilthur Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear black clothing when he does not wear armor, and sports empty pouches on his belt. He keeps his long brown hair kept up in a rat tail. He has a dull look in his violet eyes.

Personality: Eccentric and domineering, Gilthur will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast desert. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Bonds: Nature, Adventurer, Enemies, Rich. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Gilthur Ungart, Male Dwarf Warrior 8
Medium (4'0") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 79 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 11 (+0)11 (+0)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Dwarven, Druidic, Sylvan, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 180 pp.


Social Check DCs

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