Chem Knack, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears black leather gloves, a black jacket, and tight pants. His blue hair is matted, messy, and big. His black eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Bather. After a long history of fighting, Chem and his spouse have recently divorced.
Motivation: To be a Roofer again; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Bather
Voice: Posh accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1200 gp. White opal (1100 gp). Rich purple corundum (1100 gp).
Nordak Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his long brown hair kept up in a rat tail. His violet eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them
History: Gifted from a young age, Nordak studied abroad. After coming to the age of reason, Nordak took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nordak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He's attracted to the PC; and a deep hatred of brigands
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Enemies, Has a crush. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Draconic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
Naill Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. His white hair is drawn into a tight pony tail with a skull scrunchie. His green eyes have a joyful gleam in them most of the time.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Artistic. Bonds: Attractive, Criminal record, Has a crush. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 93 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5
Possessions: 1000 gp. 1 Minor magic item.
Erias Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His head has been shaved. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.
History: Erias was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 220 gp.
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