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NPC Generator

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Advanced [show]


Rurik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports blue clothing, slightly heavier than average wear. His red hair is long and unkept. His eyes are gray and beady.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has achieved small success as a Mason.

Motivation: To be a Sculptor again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Selfish. Bonds: Job, Mentor, Religious. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Rurik Ungart, Male Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Modean Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'2" southern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His purple hair is matted, messy, and big. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: He was born in the south. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: Tiefling compassion; and he feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Racist, Fearful. Bonds: Immigrant. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Modean Vice, Male Tiefling Sorcerer 5
Medium (5'2") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 10000 cp. Black pearl (1600 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, black cloak. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. A gifted student he started as a Herbalist, but he got bored and became a Ploughman. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Ideals: Athletic, Persistence. Flaws: Impulsive. Bonds: Nature, Job, Enemies. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Efferil Eathalena, Male Elf Wizard 9
Medium (4'7") Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 12000 sp. Black pearl (900 gp). Silver pearl (100 gp). Iolite (20 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs


Dagger Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he has money and likes to spend it

Flaws: Ugly, Mundane, Impulsive. Bonds: Rich, Nature. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Dagger Of Storm, Male Tabaxi Warrior 3
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 18 (+4)11 (+0)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Tanglefoot bags. 1 Everburning torch. 4 Antitoxin.


Social Check DCs

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