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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Heward Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear white pants and tee shirts. His auburn hair, when down, is lengthy. This green eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Impeccable. Bonds: Adventurer, Job, Family. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Heward Floshem, Male Half-Elf Fighter 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 18 (+4)8 (-1)
Skills History +4, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Nicholas Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His brown eyes peer out from beneath his Stetson white hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Disciplined, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Nicholas Jacobs, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)17 (+3) 10 (+0)16 (+3)
Skills Nature +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Black opal (900 gp). Chrysoberyl (70 gp). White opal (900 gp). Brown-green garnet (70 gp). 1 Minor magic item.


Social Check DCs


Frouse Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His blonde hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: He was born in the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Frouse Gimlen, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Disguise kit. 1 Superior lock. 1 Climber’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Norman Barney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man typically wears red cloth garments or leather armor. He has a small bristly mustache and wavy golden hair. His eyes are a pleasant brown.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was granted martial powers by his dying sister.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Norman Barney, Male Human Cleric 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)18 (+4) 17 (+3)16 (+3)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 13
Languages Common, Orc, Infernal, Terran, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 130 gp. Jade (50 gp).


Social Check DCs

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