Aramil Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mortician does. His blonde hair has been sun bleached extensively. He wears a mask on his face.
Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered
History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Mortician. He hasn't been sleeping well lately.
Motivation: To settle down with his crush; and further expansion of business
Ideals: Logical. Flaws: Insomniac. Bonds: Job, Nature, Has a crush. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 67 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Infernal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Golden pearl (60 gp). Rose (80 gp). Alexandrite (1600 gp). Peridot (80 gp). Aquamarine (1600 gp). 1 Medium magic item.
Anselm Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is chestnut and very short. His green unseeing eyes seem to look past you.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family A freak accident while working with his Mortician mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Black star sapphire (1300 gp). Jasper (80 gp). Lapis lazuli (14 gp).
Fax Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a white shirt with thin tan vertical stripes and brown pants. His crest is silver and very short. His red eyes are passionate and lively.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also has developed a complete distrust of the Sculptor profession.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has worked as a Shoemaker like his father before him.
Motivation: To be a Sculptor again.
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Job, Rich. Occupation: Shoemaker
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Solid gold idol (500 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (900 gp).
Flask Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear white pants and tee shirts. He has dyed his greying brown fur a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. The war was a terrible time for him, and Flask does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. When Flask reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His religion dominates his actions.
Ideals: Artistic. Flaws: Depressed. Bonds: Military, Religious, Enemies. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 17)
Armor Class 12
Hit Points 104 (17d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Ignan
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
Possessions: 9000 gp. An abacus with copper, silver and gold markers (30 gp). A necklace of small pink pearls (6000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). A necklace of small pink pearls (6000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

