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NPC Generator

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Advanced [show]


Erdan Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His moppish blonde hair is in a traditional bowl cut. His skin is flawless and his green eyes scan people very quickly.

Personality: Erdan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Erdan Cithreth, Male Half-Elf Wizard 15
Medium (5'0") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 72 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +9, Intimidation +7
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 2000 gp. Aquamarine (400 gp). Eye agate (15 gp). Jet (150 gp). Aquamarine (400 gp). Blue quartz (15 gp). Star ruby (1600 gp).


Social Check DCs


Alston Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'8". He is dressed in an above average manner. He wears his blonde hair down. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Professionalism, Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Alston Ironhide, Male Gnome Paladin 11
Small (3'8") Gnome, Chaotic Good (CR 11)
Armor Class 12
Hit Points 107 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He is portly but not overly obese. He keeps his black hair in a pixie cut. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Sindri grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and doesn't want to be a mortician and was forced into it by his family

Ideals: Optimist. Flaws: Sensitive. Bonds: Adventurer, Poor, Family. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Sindri Ningel, Male Gnome Druid 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 9 (-1)12 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Five On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His fur is orange and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Five took refuge in the old dungeon and found the beat up shield and armor he uses now. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Five On the Water, Male Tabaxi Rogue 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 330 gp.


Social Check DCs

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