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Advanced [show]


Lone Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He carries a battered falchion and tarnished shortbow as well. His black fur is long and unkept. His amber eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Emotional, Impulsive, Disease. Occupation: Miner

Voice: Raspy

Attributes [hide]

Lone Of Storm, Male Tabaxi Wizard 6
Medium (5'7") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Jet (90 gp). Violet garnet (400 gp). Tiger eye turquoise (10 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright green suits and hats. His rusty crest is knotted and matted. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Mreksh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Slave, Nature. Occupation: Scribe

Voice: German accent

Attributes [hide]

Mreksh Delmirev, Male Dragonborn Druid 4
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp. Freshwater pearl (5 gp).


Social Check DCs


Mordai Joy, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy blue pantaloons and a tan scarf. He keeps his chestnut hair in a pixie cut. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has worked as a Body Guard like his father before him.

Motivation: To be a Bounty Hunter again.

Flaws: Mundane, Lazy. Bonds: Rich, Job. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mordai Joy, Male Tiefling Sorcerer 3
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. 1 Everburning torch. 4 Holy water.


Social Check DCs


Raam Heal, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a fancy blue suit. His hair is black and very short. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Knight profession.

History: He got into the Spice Merchant business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's since become an addict/alcoholic.

Motivation: To be a Knight again; and doesn't want to be a spice merchant and was forced into it by his family

Flaws: Addict. Bonds: Attractive, Family, Job, Debt. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Raam Heal, Male Tiefling Warrior 14
Medium (6'5") Tiefling, Lawful Evil (CR 14)
Armor Class 12
Hit Points 135 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)16 (+3) 12 (+1)18 (+4)
Skills Animal Handling +6, Deception +9
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Draconic
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Deep blue spinel (600 gp). Rock crystal (30 gp). Aquamarine (600 gp). Moss agate (11 gp). Hematite (11 gp). Black star sapphire (1400 gp). Jade (130 gp). Jet (130 gp). Citrine (30 gp). Alexandrite (600 gp). Freshwater pearl (11 gp). Moonstone (30 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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