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NPC Generator

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Advanced [show]


Frederick Huxley, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown feathered hat and brown clothes. He is muscular with a powerful set of arms. With bright golden hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frederick is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: Money/treasure.

Ideals: Optimist, Justice. Bonds: Rich, Immigrant. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Huxley, Male Human Ranger 11
Medium (6'2") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1400 gp. A roughly beaten golden orb (100 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs


Tricking Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black tunic with tan highlights, and long yellow pants that bunch up around his shoes, and he perpetually has his greatsword ready. He wears his gray fur down. His copper eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Tricking embodies much of what other species detest in the Tabaxis. He also has developed a complete distrust of the Weaver profession.

History: A powerful brothel owner made him what he is. His childhood dream was to be a Weaver, but he was a colossal failure. He became a Healer soon after.

Motivation: Further expansion of business; and balancing his hectic life and new healer responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Tricking Of Ale, Male Tabaxi Aristocrat 7
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Abad Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear white pants and tee shirts. He has done his best to style his chestnut hair to look like a famous performer. He has white eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Shoemaker.

Motivation: He is unsatisfied with his job.

Flaws: Impulsive. Bonds: Job, Poor. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Abad Divinity, Male Tiefling Monk 12
Medium (5'5") Tiefling, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 55 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Religion +5, Stealth +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Jeweled gold crown (3000 gp). Sapphire pendant on gold chain (700 gp). Finely wrought small gold bracelet (10 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Dain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his monstrous two handed axe. His head has been shaved. His eyes are a pleasant hazel.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Dain grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He would like to get married and retire; and wants a kiss

Flaws: Ugly, Secretive. Bonds: Has a crush, Adventurer. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Dain Steelfist, Male Dwarf Adept 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)14 (+2) 10 (+0)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 pp.


Social Check DCs

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