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NPC Generator

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Advanced [show]


Gale In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a small hat to cover his moderate length beige fur. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south to a Jeweler, Gale learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Impeccable, Justice. Bonds: Attractive, Religious, Job. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Gale In the Morning, Male Tabaxi Monk 6
Medium (6'1") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Rhodochrosite (9 gp). Moss agate (9 gp). Eye agate (9 gp). Smoky quartz (70 gp).


Social Check DCs


Three Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" eastern man, he wears bulky blue painted plate armor. His orange fur, when down, is lengthy. He has several tiny opal earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.

History: He is a Metallic Dragon in disguise. His psionic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Painter

Voice: Boston accent

Attributes [hide]

Three Paws, Male Tabaxi Sorcerer 9
Medium (6'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1700 gp.


Social Check DCs


Rangrim Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is greying along the sides and has receded to reveal a widow's peak. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Rangrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Rangrim was born in the east. At a young age he loved to build and create. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic, Extrovert, Gifted, Persistence. Bonds: Poor. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Rangrim Ungart, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Ralf Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is auburn and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Ralf Carlisle, Male Human Monk 6
Medium (5'9") Human, Lawful Evil (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)18 (+4) 15 (+2)13 (+1)
Skills Stealth +6, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Gnome, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Black star sapphire (1600 gp). Aquamarine (1000 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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