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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Abad Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly axes and quarterstaffs. His hair is brown and curly. He has gold eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of western immigrants he idolized his father. He moved out north to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Criminal record, Immigrant. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Abad Intellect, Male Tiefling Bard 4
Medium (6'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 18 (+4)14 (+2)
Skills History +4, Medicine +6
Senses Passive Perception 14
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Seven Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). His fur is cut close to his head. His eyes, though not visible through his cowl, are hazel.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He can't help but pocket interesting objects he comes across

History: He was born in the south. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Many brigands want him driven away; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Bonds: Enemies, Criminal record, Immigrant, Family. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Seven Running, Male Tabaxi Ranger 5
Medium (5'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 13 (+1)16 (+3)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs


Pandjed Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a green suit, grey shirt, and yellow tie. He wears a broad hat to cover his moderate length red crest. He has a dull look in his red eyes.

Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. His childhood dream was to be a Slave Trader, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.

Motivation: He is unsatisfied with his job; and retire the richest man in the west

Ideals: Entrepeneur. Bonds: Attractive, Job, Nature, Family. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Pandjed Raghthroknaar, Male Dragonborn Commoner 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4

Possessions: A miniature golden chest with tiny emeralds lining the top (170 gp). Cloth of gold vestments (170 gp).


Social Check DCs


Fallond Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his silver hair to look like a famous performer. His fierce violet eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the south. His druidic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes him a fraud.

Ideals: Joker, Gifted. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Fallond Goldfinder, Male Dwarf Fighter 8
Medium (4'2") Dwarf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 78 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)16 (+3) 9 (-1)12 (+1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Druidic, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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