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NPC Generator

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Advanced [show]


Nalral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair is long and red with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Nalral grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. During his travels, Nalral and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nalral discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nalral fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Flaws: Ugly, Disease. Bonds: Criminal record, Adventurer. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Nalral Graybeard, Male Dwarf Druid 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 240 gp. Jet (110 gp). Smoky quartz (80 gp). Rose (80 gp).


Social Check DCs


Conrad Washington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a green vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is still thick. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 2 years.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Conrad Washington, Male Human Warlock 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)17 (+3) 17 (+3)13 (+1)
Skills Medicine +6, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic, Giant, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 600 gp. White opal (800 gp). Jasper (40 gp). Aquamarine (1600 gp).


Social Check DCs


Orsik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his violet robe and has his greatsword always slung over his shoulder. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Orsik took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Logical, Gifted, Optimist. Flaws: Mundane. Bonds: Job. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Orsik Durthane, Male Dwarf Warrior 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Gennal Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He has a long blonde beard with little hanging trinkets. He has a dull look in his brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military, Rich. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Gennal Selevarun, Male Elf Paladin 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1100 sp. Fire opal pendant on a fine gold chain (600 gp). 1 Masterwork Thieves’ tools. 1 Small steel mirror. 1 Simple lock.


Social Check DCs

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