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NPC Generator

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Advanced [show]


Burto Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and retire the richest man in the east

Ideals: Joker, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Mentor. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Burto Elderberry, Male Halfling Monk 4
Small (3'4") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Lamlis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Nature, Family. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Lamlis Xiloscient, Male Elf Monk 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Uraim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears brown trousers with blue and black striped suspenders. He wears various colorful collared shirts, and a wedding ring on his left hand. His moppish auburn hair is in a traditional bowl cut. His amber eyes peer out from beneath his small brown hat.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When he was but 6 years old his parents immigrated from the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Insane. Bonds: In love, Attractive, Criminal record, Immigrant. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Uraim Steelfist, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shedinn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his black crest in a pixie cut. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Entrepeneur, Impeccable. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Shedinn Ebynichtomonis, Male Dragonborn Fighter 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs

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