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NPC Generator

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Morkral Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a faded coat and loose pants complete with deerstalker hat. His skin is also unnaturally pale. He wears his blonde hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Morkral was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Morkral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Morkral Brazzik, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 98 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +5

Possessions: 4000 gp. Chalcedony (30 gp). Blue star sapphire (1000 gp). Moss agate (14 gp). Hematite (14 gp). Hematite (14 gp). Silver pearl (110 gp).


Social Check DCs


Fargas Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. After a long history of fighting, Fargas and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Enemies. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Fargas Thistletop, Male Halfling Bard 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)9 (-1) 9 (-1)14 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple brown line shooting up and back down. His brown fur is unkempt and raggedy. His fierce copper eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Cask Plume, Male Tabaxi Druid 7
Medium (6'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Just what you see.


Social Check DCs


Lamlis Nailo, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. His silver hair is still thick. His eyes are gray and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Lamlis was raised in a hard working conservative environment. He dropped out of school to support his sick father, and resented it. By chance he met his brother recently and the two have been together since.

Motivation: Expand his business.

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Mentor, Family. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Lamlis Nailo, Male Elf Wizard 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs

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