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NPC Generator

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Advanced [show]


Fonkin Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue shirt with thin grey vertical stripes and black pants, and is pretty ugly. His brown hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person.

Personality: Calm and collected, he is a well trained Unemployed. Fonkin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and to be a mortician again

Flaws: Ugly, Hedonist. Bonds: Job, Rich, Has a crush. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Fonkin Folkor, Male Gnome Commoner 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)12 (+1) 8 (-1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Disguise kit. 1 Disguise kit. 1 Spyglass. 1 Masterwork Musical instrument.


Social Check DCs


Nadarr Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He sports pastel clothing, slightly heavier than average wear. He has styled his black crest well, parting it to the left. His eyes are a pleasant red.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Nadarr grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Adventurer, Nature, Job. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Nadarr Turnuroth, Male Dragonborn Expert 8
Medium (6'7") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)16 (+3) 15 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Moonstone (40 gp).


Social Check DCs


Tod Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy green suit. His white hair is cut short with large spiked bangs in the front. He has a dull look in his hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He was granted arcane powers by his dying brother.

Motivation: Money/treasure.

Ideals: Athletic, Opinionated, Gifted. Bonds: Attractive, Military, Rich. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Tod Littlefoot, Male Halfling Sorcerer 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Adran Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey cloak and cross-gartered tan stockings and is in decent physical shape. He has styled his white hair well, parting it to the left. His hazel eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Adran will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 3 years old his parents immigrated from the north. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in glaive use. He left for the north, certain he would find work there.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Extrovert, Fighting. Bonds: Enemies, Immigrant, Adventurer. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Adran Ethanasath, Male Elf Wizard 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 10 (+0)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 230 gp. 1 Crowbar.


Social Check DCs

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