Nuraval Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, constantly wearing a grey suit, red shirt, and green tie, marred by chocolates. He wears a wide-brimmed hat to hide his balding. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.
History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Nuraval's homeland. Nuraval decided to take the middle way and become a bodyguard. He was granted arcane powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Bricklayer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 700 sp.
Mormo Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His black hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south to a Priest, Mormo learned a great deal about his father's area of expertise. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He became a Priest soon after.
Motivation: An old rival family wants him found; and expand his business
Ideals: Joker, Optimist, Gifted. Bonds: Job, Family. Occupation: Priest
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 25 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. Solid gold idol (600 gp). Gold dragon comb with red garnet eye (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item.
Howard Underbough, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Crown-heir. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job. Occupation: Crown-heir
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Ûkrom Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'2" and dresses like a well dressed Shoemaker does. His left hand appears badly burned and disfigured. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed southerner is not easily forgotten.
Personality: Eccentric and domineering, Ûkrom will drive conversation. He has all his life been fascinated with singing.
History: Born in the south to a Shoemaker, Ûkrom learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern.
Ideals: Extrovert, Artistic. Bonds: Job, Rich. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Orc, Abyssal, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Red-brown spinel (150 gp). Tiger eye turquoise (10 gp).
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