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NPC Generator

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Advanced [show]


Hork Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His silver hair is unkempt and raggedy. His eyes are gray.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Hork was raised in a hard working conservative environment. A gifted student he started as a Sailor, but he got bored and became a Beggar. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: To settle down with his crush; and wants his loneliness to end

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Religious, Job. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Hork Myerscough, Male Half-Orc Fighter 7
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills Athletics +6, Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. His hair is golden, silky, and of moderate length. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Rich, Attractive. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Efferil Drover, Male Half-Elf Bard 15
Medium (5'5") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 44 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)17 (+3) 17 (+3)15 (+2)
Skills Athletics +6, Investigation +8
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Druidic, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164433320

Possessions: 8000 gp.


Social Check DCs


Zûmug England, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of crossbows on his belt, each one with a amber on the hilt. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. Zûmug enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Philantrophist. Flaws: Hedonist, Racist. Bonds: Attractive, Criminal record. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Zûmug England, Male Half-Orc Rogue 4
Medium (5'10") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ulfgar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears tight fighting clothing, which leaves very little to the imagination. His right leg appears badly burned and disfigured. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small mountains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Nature. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Ulfgar Gorunn, Male Dwarf Commoner 9
Medium (4'4") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 46 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 5000 sp.


Social Check DCs

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