Hork Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His silver hair is unkempt and raggedy. His eyes are gray.
Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Hork was raised in a hard working conservative environment. A gifted student he started as a Sailor, but he got bored and became a Beggar. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Religious, Job. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 39 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 12 (+1) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Efferil Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. His hair is golden, silky, and of moderate length. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.
History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Rich, Attractive. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 44 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Druidic, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 4 | 3 | 3 | 3 | 2 | 0 |
Possessions: 8000 gp.
Zûmug England, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He carries with him a set of crossbows on his belt, each one with a amber on the hilt. He wears his hair in dreadlocks. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. Zûmug enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Philantrophist. Flaws: Hedonist, Racist. Bonds: Attractive, Criminal record. Occupation: Stylist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Ulfgar Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and wears tight fighting clothing, which leaves very little to the imagination. His right leg appears badly burned and disfigured. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small mountains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Nature. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 46 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 5000 sp.
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