Fivin Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He has a moderate pudge and is not very fit. His red hair is cut short. He has green eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fivin took refuge in the large cave and found the beat up sai and armor he uses now. He was granted druidic powers by his dying brother.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Impulsive. Bonds: Guardian, Nature, Criminal record. Occupation: Stableman
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 300 gp.
Nuraval Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean brown cloak covering his clean studded leather. His moppish black hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Glassblower, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Athletic, Gifted. Bonds: Slave, Poor, Family. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 48 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Fiery yellow corundum (1500 gp). White pearl (140 gp). 1 Minor magic item.
Krimmon Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat, and carries pickaxes. With bright white hair and a scraggly beard. He wears an eyepatch.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.
History: He was born in a small island village. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Alberich Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed southerner is not easily forgotten.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.
Motivation: He has comitted a past crime that haunts him to this day; and he desires power and/or immortality
Ideals: Entrepeneur. Bonds: Rich, Criminal record, Adventurer, Family. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Pink pearl (80 gp). 1 Masterwork studded leather.
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