Adrik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black costume with the symbols of the four houses of cards on his torso. His auburn hair is long and unkept. He has gray eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His first spouse was a Beggar, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Athletic, Professionalism, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Glassblower
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic, Gnoll, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5
Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold and topaz bottle stopper cork (700 gp). A roughly beaten golden orb (70 gp).
Hadarai Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He wears his silver hair up. He has gleaming, smiling gray eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of drow once and for all.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Bonds: Attractive, Enemies, Immigrant, Adventurer, Criminal record. Occupation: Hunter
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.
Donaar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His crest is short and white. His eyes are red.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture
Flaws: Secretive. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 15)
Armor Class 14
Hit Points 118 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Ignan, Aquan
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +9
Possessions: 900 pp. 1 Medium magic item.
Gûnd Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of the sun god around his neck, and a hand crossbow on his belt. He wears a wide-brimmed hat to hide his balding. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Joker. Flaws: Addict. Bonds: Poor. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. A pair of silk slippers encrusted with tiny pearls. (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
