Mormog Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered morningstar and tarnished lance as well. His auburn hair is long and unkept. He wears a mask on his face.
Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments
History: Born to a Miller, his father struggled to pay the bills. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: Embroidered silk and velvet mantle with numerous moonstones (2800 gp).
Arnold Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He wears baggy brown pantaloons and a blue scarf, and his gloved hand is found clutching a longbow. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. He is an amazing painter.
History: Gifted from a young age, Arnold studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Knight
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 125 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Auran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 200 pp. Lapis lazuli (11 gp). Emerald (700 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alston Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting grey shirt and pants. His chestnut hair is cut short. His ears are large.
Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of dire rats once and for all.
History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alston fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of dire rats; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 150 gp. Bloodstone (20 gp).
Sun Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is black, silky, and of moderate length. He has several tiny amber earrings on each ear.
Personality: He can speak with the recently deceased. He takes great joy in being the best Carpenter in town.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 14 years.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and money/treasure
Ideals: Gifted. Bonds: Attractive, Rich, Job. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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