Trym Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His hair is red and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.
History: Born to a Animal Trainer, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Ideals: Athletic. Bonds: Attractive, Nature, Adventurer, Poor, Religious. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.
Olrok Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, tan cloak. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Olrok's homeland. Olrok decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.
Motivation: He is content; and he has money and likes to spend it
Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Immigrant, Rich. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 12000 cp. Deep blue spinel (1000 gp). Violet garnet (1000 gp). White pearl (80 gp).
Solomon Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time, and carries halberds. His hair, while still mostly golden, has prominent grey streaks. He has gray eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Antagonistic, Ugly. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 30 gp. Golden pearl (160 gp).
Dazzazn Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His bronze crest is drawn into a tight pony tail with a clover scrunchie. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.
History: Born in the east to a Merchant, Dazzazn learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Merchant like his father before him.
Motivation: To settle down with his crush; and he's in love
Ideals: Gifted. Bonds: Guardian, Job, Has a crush. Occupation: Merchant
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
