Brug Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and green robe with the hood down, and carries whips. He has red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brug fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Slave, Enemies. Occupation: Baker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 20 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 10 (+0) | 6 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 40 pp.
Delebean Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A 3'6" northern man, he is generally well dressed albeit a few years behind the times. He has dyed his greying red hair a little too much giving a sharp red color. His blue eyes dart from person to person.
Personality: He exudes charisma. He is a tour de force of persuasion. Further he is a bit of a stoner and is frequently out of it.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Flaws: Addict. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 38000 sp. Tourmaline (60 gp).
Don Marlee, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is muscular with a powerful set of arms. He keeps his long blonde hair kept up in a rat tail. He has gleaming, smiling amber eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Addict, PTSD. Bonds: Nature, Religious. Occupation: Bookbinder
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Raer Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries a battered sword and tarnished greataxe as well. His hair, while still mostly blonde, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Raer was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Poor, Family. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 11)
Armor Class 10
Hit Points 46 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 2200 gp. White pearl (80 gp). Onyx (40 gp). Violet garnet (400 gp). Red-brown spinel (80 gp). Carnelian (40 gp). Deep blue spinel (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

