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NPC Generator

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Advanced [show]


Everard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely grey suit with green socks and a vest with buckled shoes. He has a blonde handlebar mustache and slicked back blonde hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against dire rats; and money/treasure

Ideals: Opinionated. Bonds: Guardian, Military, Rich, Enemies. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Hadleigh, Male Human Cleric 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Alvyn Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple brown robe with grey stripes complete with hood. His hair is blonde and very short. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Shy. Bonds: Military, Rich, Family. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Alvyn Turen, Male Gnome Aristocrat 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)18 (+4) 10 (+0)14 (+2)
Skills Animal Handling +2, History +6
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Aquan, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He carries a battered kukri and tarnished bow as well. He wears a Stetson hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Moon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Moon was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Opinionated, Logical. Bonds: Attractive, Military. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Moon In the Wind, Male Tabaxi Wizard 8
Medium (6'5") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1600 gp.


Social Check DCs


Grûblik Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With bright golden hair and a scraggly beard. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Grûblik is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Grûblik grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Antagonistic, Secretive. Bonds: Rich, Attractive, Adventurer. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Grûblik Stanton, Male Half-Orc Druid 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Goblin, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Deep blue spinel (400 gp). Obsidian (5 gp).


Social Check DCs

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