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NPC Generator

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Advanced [show]


Nybarg Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Locksmith uniform. His skin is fair and his fingers are delicate and long. He wears a small hat to hide his balding. He has blue eyes and a blue hat with a brown feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Nybarg took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Locksmith soon after.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant, Rich. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Nybarg Rodney, Male Half-Orc Wizard 8
Medium (6'2") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Elven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears grey cloth garments or leather armor. His fur is short and white. He has several tiny jet earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Navigator and found it very stressful. He struck the Navigator job and began his own company from there.

Motivation: Further expansion of business; and he is greedy

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Job. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

River Prim Posies, Male Tabaxi Aristocrat 2
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 14 (+2)19 (+4)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Harbek Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes are green and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Athletic, Joker. Bonds: Rich, Military. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Harbek Loderr, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)16 (+3) 9 (-1)7 (-2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Infernal, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1000 sp.


Social Check DCs


Everard Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan top hat and tan clothes. His silver hair has been sun bleached extensively. His blue eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful brothel owner made him what he is. His mother was a soldier and died while he was still young. Everard was left his mother's suit of armor and trained in its use and care. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Nature, Mentor, Military. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Everard Wasanthi, Male Half-Elf Adept 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)8 (-1) 16 (+3)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 1300 sp.


Social Check DCs

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