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NPC Generator

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Advanced [show]


Gale Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. His black fur is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gale was born in the east. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Justice, Persistence. Flaws: Insomniac, Impulsive. Bonds: Debt. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Gale Shore, Male Tabaxi Commoner 7
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp. Blue sapphire (1300 gp). Rose (70 gp).


Social Check DCs


Bucklal TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His hair is short and blonde. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Bricklayer like his father before him.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Scandinavian accent

Attributes [hide]

Bucklal TellPenny, Male Halfling Cleric 11
Small (3'0") Halfling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills History +6, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 700 gp. Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet costume with the symbols of death on his torso. With a patchy brown beard and wild brown hair. His ears are large.

Personality: He dislikes all the random violence that takes place in the north. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: When he was but 5 years old his parents immigrated from the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist. Flaws: Ugly, PTSD. Bonds: Immigrant, Rich. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Eberk Brazzik, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1700 sp.


Social Check DCs


Mreksh Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft pastel waves gently in the breeze. He has a moderate pudge and is not very fit. He has no crest. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Mreksh was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mreksh's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Antagonistic, Hedonist, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Mreksh Ebynichtomonis, Male Dragonborn Barbarian 8
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 88 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1100 gp.


Social Check DCs

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