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NPC Generator

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Arannis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time and is in decent physical shape. His brown hair is long and unkept. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 16th year, his parents were killed by a gnolls raid, leaving Arannis alone in the world. After a stint in an orphanage, he was adopted. By chance he met his sister recently and the two have been together since.

Motivation: He wants revenge against gnolls; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Enemies. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Arannis Iranapha, Male Elf Ranger 9
Medium (4'7") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Goblin, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pirithin Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He wears his white hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is calm most of the time but flees social interaction. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a wizard, Pirithin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Shy, Insane. Bonds: Poor, Mentor. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Pirithin Sunmeadow, Male Halfling Ranger 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)11 (+0) 12 (+1)18 (+4)
Skills Deception +6, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 290 gp. Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). 1 Thunderstones.


Social Check DCs


Efferil Bulsara, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with poetry.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Banker, but he got bored and became a Engraver. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Artistic, Gifted. Bonds: Attractive, Job, Slave. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Efferil Bulsara, Male Half-Elf Bard 7
Medium (5'9") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Medicine +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ulblyn Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears red painted combat armor at almost all times. He has silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Servant, Ulblyn learned a great deal about his father's area of expertise. Through the years after Ulblyn was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ulblyn's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Servant.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Ulblyn Shadowquick, Male Halfling Fighter 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)18 (+4) 10 (+0)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Goblin, Giant, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp.


Social Check DCs

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