Thorin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a black suit, brown shirt, and white tie. His white hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.
History: Thorin was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Persistence, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Nykkan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'2" and dresses in tan turtlenecks beneath a black coat with tan slacks. His right leg appears badly burned and disfigured. His rusty crest is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.
History: He was born several months after his father was called into army service. His martial abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Military. Occupation: Ruler
Voice: Italian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 60 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp).
Faran Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black wide-brimmed hat and black clothes, and a wedding ring on his left hand. His moppish red hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered west to less war torn lands. Since then, he has sought to make the best of life.
Motivation: Someone believes him a fraud; and wishes to resurrect an old love
Ideals: Optimist, Entrepeneur, Artistic. Flaws: PTSD. Bonds: In love, Enemies. Occupation: Painter
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 200 gp.
Pelt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Farmer does. He keeps his long orange fur kept up in a rat tail. This copper eyed easterner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Pelt has worked very hard to control his curse. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Job, Immigrant. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 92 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 19 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1500 gp. Jeweled gold crown (5000 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver comb with moonstones (400 gp). Cloth of gold vestments (40 gp). 1 Minor magic item. 1 Minor magic item.
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