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NPC Generator

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Advanced [show]


Merihim Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. His purple hair is still thick. His fierce white eyes like to dwell on things.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Passionate. Flaws: Selfish, Ugly. Bonds: Rich, Military. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Merihim Charisma, Male Tiefling Expert 4
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 10 (+0)17 (+3)
Skills History +5, Performance +5
Senses Passive Perception 10
Languages Common, Goblin, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30 pp. Peridot (20 gp). Amber (160 gp). Jet (160 gp). Peridot (20 gp). 1 Minor magic item.


Social Check DCs


Alexandre Fulton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. He wears his black hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Navigator business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Bonds: Attractive, Family, Job. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alexandre Fulton, Male Human Fighter 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Nature +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Borun Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his bow. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is cut short. His gray unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Flaws: Disease, Insane. Bonds: Attractive, Family. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Borun Stoutman, Male Halfling Commoner 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 16 (+3)16 (+3)
Skills Deception +6, Insight +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Iolite (60 gp). Blue sapphire (900 gp). Blue star sapphire (900 gp). Golden yellow topaz (900 gp).


Social Check DCs


John Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. His skin is fair and his fingers are delicate and long. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and doesn't want to be a servant and was forced into it by his family

Ideals: Artistic. Flaws: Selfish. Bonds: Family, Rich, Enemies. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

John Yorke, Male Human Ranger 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)17 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Druidic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs

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