Morkral Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He wears his brown hair up in a very large beehive style do. He has green eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a pair of adventurers, Morkral grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his singing dream.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Artistic. Flaws: Greedy, Secretive. Bonds: Adventurer. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 109 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 200 pp. Hematite (10 gp). Blue quartz (10 gp). Peridot (20 gp). Zircon (20 gp). Tiger eye turquoise (10 gp). Black star sapphire (1300 gp). Golden pearl (60 gp). White opal (1300 gp). Chalcedony (20 gp). Silver pearl (60 gp).
Duergath Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. He keeps his silver hair in a pixie cut. His eyes are a pleasant gray.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Himo Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean violet cloak covering his clean studded leather. His black hair is drawn into a tight pony tail with a dagger scrunchie. His fierce green eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Military. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 77 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 700 pp. Malachite (12 gp). Deep blue spinel (1600 gp). Sard (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item.
Alvyn Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A 3'3" western man, he wears tattered old clothes. His chestnut hair is unkempt and raggedy. He has violet eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He also has developed a complete distrust of the Doctor profession.
History: Born to a pair of adventurers, Alvyn grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 82 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp. Smoky quartz (20 gp).
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