Nybarg Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is long and unkept. His gray eyes peer out from beneath his feathered blue hat.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.
History: He got into the Actor business at a young age. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his sister.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Actor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1100 gp. Rock crystal (40 gp). Aquamarine (600 gp).
Gennal Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He keeps his long auburn hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: To protect his home.
Ideals: Gifted. Bonds: Rich, Attractive, Guardian, Criminal record. Occupation: Actor
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 15)
Armor Class 14
Hit Points 80 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Druidic
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
Possessions: 1000 gp. Brass mug with jade inlays (200 gp). Jeweled electrum ring (2000 gp). Brass mug with jade inlays (200 gp). Silver ewer (50 gp). An abacus with copper, silver and gold markers (30 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item.
Clerebold Garfield, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries clubs. His red hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Mentor. Occupation: Barrister
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp.
Dazzazn Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his black crest in a pixie cut. His eyes are red.
Personality: Calm and collected, he is a well trained Carpenter. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's looking for his big break; and further expansion of business
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).
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