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NPC Generator

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Advanced [show]


Zunn Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black feathered hat and black clothes. His golden hair is cut short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Zunn was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To unite with his brother; and he's looking for his big break

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Poor, Criminal record, Family. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Zunn Gentry, Male Half-Orc Commoner 7
Medium (5'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)7 (-2) 16 (+3)9 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an entirely violet suit with pastel socks and a vest with buckled shoes. He has a long chestnut beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is a great chef.

History: He was born to loving parents in a slum to the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted divine powers by his dying sister.

Motivation: A strong sense of loyalty to Gnomish people.

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Debt. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Delebean Nopenstallen, Male Gnome Cleric 14
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 105 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 17 (+3)8 (-1)
Skills Acrobatics +8, Perception +8
Senses Passive Perception 18
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665544332

Possessions: 1000 pp. Aquamarine (1300 gp). Pink diamond (3000 gp). Golden yellow topaz (1300 gp). Blue sapphire (500 gp). White pearl (90 gp). White pearl (90 gp). Eye agate (9 gp). Tiger eye turquoise (9 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp). Onyx (70 gp). Rock crystal (70 gp). 1 Minor magic item.


Social Check DCs


Merihim Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and grey robe with the hood down. His hair is dark red, silky, and of moderate length. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a plains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Merihim Entropy, Male Tiefling Expert 7
Medium (5'4") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Red garnet (60 gp).


Social Check DCs


Skamos Still, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His top hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Slave. Occupation: Mortician

Voice: Low rumbling, strings words together

Attributes [hide]

Skamos Still, Male Tiefling Commoner 12
Medium (6'9") Tiefling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 32 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 200 pp. Blue quartz (7 gp). Jet (50 gp).


Social Check DCs

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