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NPC Generator

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Ability Scores
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Advanced [show]


Raymond Kent, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears grey trousers with white and green striped suspenders. He wears various colorful collared shirts. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.

Motivation: Regain custody of his son; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Entrepeneur. Flaws: Addict, Insane. Bonds: Family. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Kent, Male Human Fighter 2
Medium (6'5") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 240 gp. 1 Hourglass.


Social Check DCs


Bernard Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long brown beard, and similarly colored long hair. His eyes are a pleasant hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Military, Rich, Adventurer. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bernard Coulson, Male Half-Elf Ranger 5
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. Amber (130 gp). Moonstone (40 gp). Black pearl (500 gp). Violet garnet (500 gp).


Social Check DCs


Namfoodle Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. His golden hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He can speak with the recently deceased. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Namfoodle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Namfoodle Musgraben, Male Gnome Wizard 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 sp. Rock crystal (80 gp).


Social Check DCs


Ulfgar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tan trousers with grey and white striped suspenders. He wears various colorful collared shirts, and carries scimitars. His tied-back hair is chestnut. His eyes are hazel and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Fighting, Optimist, Gifted. Flaws: Secretive. Bonds: Adventurer. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Ulfgar Deepdelver, Male Dwarf Expert 4
Medium (4'5") Dwarf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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