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NPC Generator

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Advanced [show]


Oloric Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His hair is short and chestnut. His eyes are gray and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: He wants revenge against orcs; and a deep hatred of orcs

Ideals: Optimist, Gifted. Bonds: Rich, Religious, Enemies. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Oloric Strakeln, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 380 gp.


Social Check DCs


Fenriz Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is renowned for his bright black suits and hats. His clothes are grease stained in places. His hair is short and blue. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his father.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and retire the richest man in the south

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Fenriz Anarchy, Male Tiefling Ranger 7
Medium (5'9") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Ignan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50000 cp. Jeweled anklet (1000 gp). An abacus with copper, silver and gold markers (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled anklet (1000 gp).


Social Check DCs


Mantus Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His purple hair is braided into rings. He has white eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast mountains. He moved from fad to fad and when he turned 15 he discovered music. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Mantus Rescue, Male Tiefling Commoner 12
Medium (6'4") Tiefling, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 46 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Arcana +4, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. An abacus with copper, silver and gold markers (110 gp). Black velvet mask with numerous citrines (110 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Mori, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is singed and shortened. His amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Robert will drive conversation. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Poor, Religious. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Robert Mori, Male Human Monk 7
Medium (5'10") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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