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NPC Generator

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Advanced [show]


Rolf Weston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish silver hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Guardian. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Rolf Weston, Male Human Fighter 2
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Bucklal Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is bristling with hidden weapons, mostly glaives and maces. He has wavy chestnut hair. His eyes are a pleasant violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Bucklal was born in the west. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Persistence. Bonds: Attractive, Criminal record, Enemies. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Bucklal Goldfound, Male Halfling Druid 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp. Pink pearl (90 gp). Violet garnet (600 gp).


Social Check DCs


Nazdûg Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments

History: The child of a Sculptor, who enjoyed hunting, Nazdûg was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Nazdûg Upton, Male Half-Orc Rogue 2
Medium (6'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 80 gp. 1 Darkwood Buckler.


Social Check DCs


Anselm Roscoe, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case, marred by teas. His golden hair is drawn into a tight pony tail with a rose scrunchie. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Expand his business.

Ideals: Philantrophist, Logical. Flaws: Ugly, Disease. Bonds: Job. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Anselm Roscoe, Male Human Fighter 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs

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