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NPC Generator

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Ability Scores
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Advanced [show]


Damien Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Glassblower, he is not a threatening figure. His tied-back hair is white. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has always had a great fascination with Halfling culture. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: When he was but 6 years old his parents immigrated from the south. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Racist. Bonds: Job, Attractive, Immigrant. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Damien Goldfound, Male Halfling Adept 11
Small (2'10") Halfling, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 36 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp.


Social Check DCs


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He is tall, broad shouldered and powerfully built. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Halfling culture. He has all his life been fascinated with music.

History: Kelter hails from a village terrorized by gnolls. When Kelter reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Halfling compassion; and many gnolls want him driven away

Ideals: Artistic. Flaws: Insane, Racist. Bonds: Enemies, Military. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Kelter Strongbones, Male Halfling Aristocrat 4
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 45000 sp.


Social Check DCs


Bilbron Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His long auburn hair reaches down to his waist. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small mountains village. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and someone believes him a fraud

Ideals: Joker. Bonds: Attractive, Immigrant, Nature, Enemies. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Bilbron Dunben, Male Gnome Paladin 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Serpent Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a simple tan robe with white stripes complete with hood. His orange fur is kept up in a ponytail inside a deerstalker hat. His green eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Serpent was born on a far western desert where he grew up under the tutelage of his father, an expert Servant. He used his abilities to trick people and travel the world for free.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Flaws: Antagonistic. Bonds: Religious, Immigrant, Criminal record, Enemies. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Serpent Wind, Male Tabaxi Aristocrat 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 270 gp.


Social Check DCs

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