Zed Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a green cloak and cross-gartered grey stockings. He is bald on top and has large silver tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 24000 cp. 1 Minor magic item.
Purban Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an entirely tan suit with red socks and a vest with buckled shoes. His hair is silver and curly. His eyes are green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Purban grew up listening to his father's many stories. His childhood dream was to be a Painter, but he was a colossal failure. He became a Jeweler soon after.
Motivation: To reunite with his absent father; and to reunite with his old friends
Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Job, Family. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 14000 cp.
Pandjed Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears blue trousers with pastel and white striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His crest is cut close to his head. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: A skeptical and narcissistic man, Pandjed's first love is himself. His second love is also himself. He is obsessed with his god.
History: Gifted from a young age, Pandjed studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pandjed fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Gifted, Fighting. Flaws: Fearful. Bonds: Religious. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 14)
Armor Class 9
Hit Points 86 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Blue star sapphire (700 gp). Chalcedony (80 gp). Violet garnet (1200 gp). Deep green spinel (100 gp). Obsidian (15 gp). Brown-green garnet (100 gp). Black pearl (1200 gp). 1 Medium magic item.
Pallabar Dunben, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy brown pantaloons and a black scarf. His hair, while still mostly auburn, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Calm and collected, he is a well trained Junk Dealer. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Job, Military, Family. Occupation: Junk Dealer
Voice: Rolls R's
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 78 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2400 gp. Blue quartz (8 gp). Rock crystal (80 gp). Silver pearl (60 gp). Jade (60 gp). Amber (60 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
