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NPC Generator

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Advanced [show]


Thorpe Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and silver. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Thorpe was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Hunter, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Athletic. Flaws: Shy, Racist. Bonds: Family. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Thorpe Wildcloak, Male Halfling Bard 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1500 sp.


Social Check DCs


Ohr Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, brown cloak. His auburn hair is thinning but still full. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.

Motivation: Doesn't want to be a Beggar and was forced into it by his family.

Ideals: Artistic. Flaws: Ugly, Addict, Shy, Impulsive. Bonds: Family. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Ohr Stafford, Male Half-Orc Sorcerer 7
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 11000 sp.


Social Check DCs


Scrag Ryland, Male Half-Orc [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a fancy pastel suit. He keeps his brown hair in a flapper bob. His eyes are a pleasant violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Scrag grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Scrag. He's since become an addict/alcoholic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to end his boredom

Ideals: Passionate. Flaws: Addict, Mundane. Bonds: Attractive, Criminal record, Religious. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Scrag Ryland, Male Half-Orc Druid 8
Medium (5'3") Half-Orc, Neutral Evil (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 60000 cp.


Social Check DCs


Taklinn Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of warhammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Taklinn Helcral, Male Dwarf Wizard 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp.


Social Check DCs

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