Merihim Speed, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears baggy white pantaloons and a green scarf, he is not a threatening figure. His white hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Merihim embodies much of what other species detest in the Tieflings. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Born in the east his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Merihim and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to tiefling people
Flaws: Insane, Antagonistic, Racist. Bonds: Poor, Immigrant. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 12)
Armor Class 10
Hit Points 71 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 21 (+5) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Draconic, Druidic, Elven, Goblin
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 400 pp. Chrysoprase (50 gp). Citrine (50 gp). Smoky quartz (50 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Red garnet (80 gp). Bloodstone (50 gp). Deep blue spinel (1400 gp). Tourmaline (80 gp). Emerald (700 gp).
Adrik Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. His brown hair is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: Adrik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Impeccable. Flaws: Ugly, Mundane. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 16 (7d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: Aquamarine (1300 gp). Amethyst (130 gp). Pink pearl (130 gp).
Dustin Adley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tan trousers with black and tan striped suspenders. He wears various colorful collared shirts. His black hair is long and unkept. His gray eyes peer out from beneath his top tan hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Red garnet (70 gp). 1 Half-Plate.
Nutae Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Tailor does. He carries with him a set of shields on his belt, each one with a topaz on the hilt. He wears his auburn hair up in a very large beehive style do. He has gleaming, smiling violet eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered
History: Nutae was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg
Ideals: Fighting, Impeccable, Logical. Bonds: Job, Attractive. Occupation: Tailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 3000 sp. Deep blue spinel (1300 gp). Star rose quartz (40 gp). Sard (40 gp). Golden yellow topaz (1300 gp).
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