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NPC Generator

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Advanced [show]


Fallond Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He carries with him a set of sais, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His thin eyebrows rest above his beady brown eyes.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of giants once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and money/treasure

Ideals: Fighting. Flaws: Ugly, Disease, Mundane. Bonds: Rich, Enemies. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Fallond Trueblood, Male Dwarf Monk 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 103 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +6, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +7

Possessions: 3000 gp. Rich purple corundum (900 gp). Star ruby (900 gp). Golden yellow topaz (800 gp). Jade (70 gp). Hematite (13 gp). Hematite (13 gp). Bloodstone (50 gp). Tourmaline (70 gp).


Social Check DCs


Arnold Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His broad hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Fighting, Athletic, Artistic, Philantrophist. Flaws: Ugly. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Arnold Barlow, Male Human Monk 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Hupe Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an entirely violet suit with grey socks and a vest with buckled shoes. His wide-brimmed hat is riddled with cuts and holes. His gray eyes peer out from beneath his wide-brimmed violet hat.

Personality: A skeptical and narcissistic man, Hupe's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Hupe studied abroad. He has chosen to use the inheritance that was left to him frivolously. He was granted arcane powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Hupe Swiftwhistle, Male Halfling Wizard 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 9 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 8 (-1)12 (+1) 18 (+4)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: Just what you see.


Social Check DCs


Sammal Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Farmer does. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Fearful. Bonds: Job, Religious, Mentor. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Sammal Felicity, Male Tiefling Adept 8
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 4000 sp. Moss agate (16 gp). Sard (30 gp). Azurite (16 gp). Malachite (16 gp). Jasper (30 gp). Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs

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