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NPC Generator

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Advanced [show]


Zepar Sly, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly purple, has prominent grey streaks. His eyes are gold.

Personality: Overbrimming with self-confidence, Zepar isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Attractive, Immigrant. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Zepar Sly, Male Tiefling Cleric 10
Medium (6'4") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 8 (-1)16 (+3)
Skills Arcana +6, Medicine +3
Senses Passive Perception 9
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp. Citrine (60 gp).


Social Check DCs


Gardain Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop hair cut. His thin eyebrows rest above his beady gray eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gardain was born the youngest of three triplets. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. He has since lost track of the people in his past.

Motivation: A deep hatred of dire rats; and marry his sister to traveling adventurers

Flaws: Ugly. Bonds: Rich, Enemies, Family, Slave. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Gardain Orcfoe, Male Dwarf Fighter 5
Medium (3'11") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 15 (+2)7 (-2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Bloodstone (40 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûgz Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a tan suit. He is portly but not overly obese. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Dûgz is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Dûgz was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Ideals: Opinionated. Bonds: Family, Job, Criminal record, Enemies. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Dûgz Birkenhead, Male Half-Orc Warrior 3
Medium (6'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Golden pearl (40 gp). Citrine (50 gp).


Social Check DCs


Alberich Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has a silver handlebar mustache and slicked back silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Alberich hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east his family was never financially stable. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Farmer for hire.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Artistic. Flaws: Insomniac, Fearful. Bonds: Job, Poor. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Alberich Frostbeard, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp.


Social Check DCs

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