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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gomory Graeme, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He very much looks the part of a Carpenter, and his gloved hand is found clutching a hand crossbow. His tied-back hair is white. His hazel eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Gomory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. He worked as a nervous Carpenter and found it very stressful. He has achieved small success as a Carpenter.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Artistic, Entrepeneur. Bonds: Job, Family, Adventurer. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Gomory Graeme, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 pp. 5 Acid flasks.


Social Check DCs


Tim Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is physically well-built. His auburn hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Tim hails from a village terrorized by dire rats. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Enemies, Rich. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Tim Shelby, Male Human Monk 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Moss agate (14 gp).


Social Check DCs


Alexandre Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Shoemaker, and sports empty pouches on his belt. His golden hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Prone to second guessing himself, he comes off as nervous. Alexandre enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He has worked as a Shoemaker like his father before him.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Flaws: Ugly, Shy, Hedonist. Bonds: Job, Criminal record. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Alexandre Myerscough, Male Human Aristocrat 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp. 1 Disguise kit.


Social Check DCs


Brottor Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and carries daggers. He has a very tight haircut. He has hazel eyes and a tan hat with a black feather.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Brottor Brazzik, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 7000 cp.


Social Check DCs

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